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Monthly Archives / April 2016

  • Apr 16 / 2016
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Multi-platform Game Development Workshop

On April 9, I, Klitos, held a workshop with title “Multi-Platform Game development for beginners”. This workshop took place twice on that day, during the Digital Culture Festival at the premises of IEK Delta Thessaloniki. We discussed on the LibGDX framework, some game development practices and we created a small 2D game with Lucy the Cow, that had to show some fantastic bomb-avoiding maneuvers!

As promised during the workshop, you can find the short LibGDX presentation here and the code of the workshop on a github repo.

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